Introduce ReSkin Games to relevant iGaming teams that need full-cycle slot development, art production, UI or Spine animation. If the opportunity becomes a paid project, we can pay a partner commission.
The commission is paid after the client pays for the project and the lead is confirmed as the source of the deal. It is treated as a business-development cost and does not change the client quote.
Calculation examples, not public service prices.
For people and teams already connected to iGaming businesses who can make a relevant professional B2B introduction — not for cold spam or mass outreach.
You help operators, providers or studios find production partners.
You have warm industry contacts and can introduce the right people.
CTOs, producers, backend leads, product managers or other specialists may know teams that need external production support — if this is allowed by their company rules.
Your clients sometimes ask for slot art, UI, animation, visual refresh or full-cycle slot production.
From idea, brief, old game or market reference to game design, art, development, QA and handoff.
Symbols, backgrounds, characters, slot UI, screens, source files and export-ready assets.
When a team needs a visual package with animation for further integration.
When a client has an old slot, prototype or reference that needs a reskin, visual refresh or full-cycle rebuild.
The company size is less important than a clear production opportunity: who can discuss the decision, what the team needs and why a conversation with ReSkin Games may be relevant now.
Someone on the client side understands the task or can route the conversation to the decision-maker.
The team is not just “thinking someday”; they are already discussing a launch, update, external production support or scope estimate.
It is clear what they want to build: a new slot, visual refresh, art package, animation or scope estimate.
A warm contact, working conversation, recommendation or a clear reason why the introduction is not cold spam.
We do not expect the partner to sell the project for us. Context is enough — then we review the input and choose a careful way to continue.
Company, contact, project context and how you are connected to the team.
We check that the opportunity is new, relevant and connected to ReSkin Games services.
If the lead fits, we confirm how to continue: warm introduction, direct contact or a short intro call.
If the client signs and pays, the partner commission is paid after the payment is received.
The commission is paid only for a confirmed partner lead and only from client payments actually received.
the lead is new for ReSkin Games and submitted with clear context
full-cycle slot development, art production, UI or Spine animation
commission is calculated only from payments actually received
cold spam, duplicate leads and deals that do not close are not eligible
We do not publish partners or disclose the lead source unless it is needed. Do not share sensitive data or violate your company’s or client’s rules — for the first step, context and a safe contact are enough.
After the client payment is received and the partner lead is confirmed as the source of the deal.
No. The partner commission is a business-development cost. Project pricing depends on scope, timeline, risk, production format and delivery requirements.
Yes. A warm introduction and short context can be enough if the opportunity is relevant.
Then the lead is not eligible unless we explicitly confirm otherwise before negotiations continue.
The commission is calculated from client payments actually received under confirmed partner terms. If the project is split into stages, the payout logic should be confirmed before direct negotiations start.