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Art production

101 Dead Pets

A cartoon-horror slot by ReSkin Games, published on Stake.com. The case page is prepared as a visual production breakdown: game screen, symbols, UI, win states and animation materials will be expanded as the assets are added.

ThemeCartoon horror / pets
PlatformStake.com
Max WinTBD
RTPTBD
Bet volumeTBD
Bets countTBD
Motion preview

Max Win flow.

The sequence shows how the slot builds tension toward the final reward: bonus events, layered win moments and a cinematic Max Win work as one gameplay rhythm.

01 / Typography

A game display font for the logo, win labels and UI accents.

The interactive specimen shows how the font works in production scenarios: large win phrases, bonus labels, Cyrillic, digits and short interface text can be tested directly inside the case.

Game typography
101 DEAD PETS
LatinCyrillicDigits

ABCDEFGHIJKLMNOPQRSTUVWXYZ

АБВГДЕЖЗИКЛМНОПРСТУФХЦЧШЩЮЯ

0123456789 ? ! + ×

Gogono Cocoa Mochi Cyrillic · SIL Open Font License 1.1
02 / Game screens

Base game and bonus on desktop and mobile screens.

The case starts with full game screens: this shows how background, reels, interface, symbols and bonus presentation work together in both horizontal and portrait formats.

101 Dead Pets base game screen
Desktop / base game
101 Dead Pets bonus game main screen
Desktop / bonus
101 Dead Pets mobile base game screen
Mobile / base game
101 Dead Pets mobile bonus game screen
Mobile / bonus
03 / Onboarding

Desktop screen and three mobile onboarding screens.

The onboarding explains key game states: Max Win, bonus values from the cauldron and Very Sticky Wilds. The desktop version shows the full flow at once, while mobile screens show the separate slide sequence.

04 / Backgrounds

Separate scenes for base game, bonus and transition states.

The backgrounds show the slot’s visual foundation: the main scene, bonus environment, pre-bonus loader and slider state for transitions inside the game experience.

05 / Game field frame

A standalone frame asset for the play area.

The frame separates the game field from the background and defines the main action area: it works as a separate layer over the scene and ties background, reels, symbols and UI into one composition.

Game field frame
101 Dead Pets game field frame
06 / Symbol system

High, low, special and wild symbols.

The symbols are presented as a production sheet: high pet characters, low bone symbols, special symbols, two wild variants and a separate RIP state used as a fast replacement for destroyed symbols.

Symbol system
High symbols
101 Dead Pets high symbol 1101 Dead Pets high symbol 2101 Dead Pets high symbol 3101 Dead Pets high symbol 4101 Dead Pets high symbol 5
Low symbols
101 Dead Pets low symbol 1101 Dead Pets low symbol 2101 Dead Pets low symbol 3101 Dead Pets low symbol 4101 Dead Pets low symbol 5
Special symbols
101 Dead Pets mystery special symbol101 Dead Pets scatter special symbol101 Dead Pets book special symbol
Wild symbols
101 Dead Pets wild symbol101 Dead Pets sticky wild symbol
Destroyed symbol state
101 Dead Pets RIP destroyed symbol state
07 / Mascot

A standalone character for the dark cartoon-horror style.

The mascot works as a standalone visual asset: it supports the game’s character, promo materials and future animated states.

Mascot
101 Dead Pets slot mascot
08 / Interface elements

Buttons and controls in the slot’s visual style.

The UI set includes spin buttons, help, audio, feature states, bet panel and bonus panel — elements stay readable while supporting the game’s cartoon-horror character.

Interface buttons
101 Dead Pets slot interface buttons
09 / Game guide

One long guide screen with rules, symbols and features.

The guide explains symbol payouts, working and non-working combinations, Mystery Book, Rebirth Seal, Hellish Mark, scatter, wild multipliers, free spins, interface, balance and disclaimer.

10 / Win screens

Big Win states for different reward levels.

The win screens show the reward moment in the slot’s style: bold typography, mascot, coins, dark overlay and a clear progression from Wow to Max Win.

11 / Logo animation

A Spine preview of the logo as a standalone brand asset.

The animated logo shows how the title asset appears and holds in idle: bones, ropes and bloody details work as a separate production layer for the game screen and promo materials.

Logo animation
Slot brand asset101 Dead Pets logo
Spine
12 / Main screen animation

A Spine base-game scene with live environment layers.

The separate runtime export shows how the main screen comes alive: clouds, moon, grass, coffin, raven, bats and the match effect work as scene layers over the static composition.

Main screen animation
Base game sceneMain screen
Spine
13 / Symbol animation

Spine animation library for symbols and game states.

The interactive library shows production animations for symbols: Idle, Match, Impact and Roll. The format follows SLC: one preview player, symbol switching and animation states without separate oversized blocks for every asset.

Spine animations
High symbolMax
01 / 05
14 / Big Win animation

Animated win moments for reward states.

Separate Spine previews show how Wow, Fantastic, Epic, Legendary and Max Win come alive in the game: spawn, idle state and screen exit are collected in one compact player.

Big Win Spine animations
Win stateWow
01 / 05
15 / Bonus game animations

Spine previews for the bonus game screen, button, winning slider, extra free spins and loader states.

The block collects separate bonus-game animation exports: the cauldron and skeleton are split into different previews, followed by the bonus button, extra free spins window, winning slider, Loader Full and Loader Front. It shows not only the static screen, but also the production states used to build the game flow.

Bonus game Spine animations
Bonus screenBonus Cauldron
01 / 06
16 / Music and SFX

Music and sound effects that make the slot feel complete.

Background music, scene sounds, symbol reactions, wild mechanics, bonus events and Big Win states are collected in one compact player for quick review of the audio layer.

Audio preview
Similar visual package

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